7.31.2011

DS - Sky Squid layout

Thumbnails are the bestest thing ever. I was trying to work on the dirigible, but then I realized I really couldn't figure out how they would look or work until I really knew what the beings keeping them afloat looked like (and how they worked). So I did thumbnails! And then this. And I'ma finish this, then go back to the sky squid-powered dirigibles. I'm trying to work on a wedding present, plus get one and a half more pages of the comic done, plus pack, plus move, plus pack again so I can go to England, plus work five days a week 'cause my work hates me...point being, I may not update much until I get back from England! And that's the 22nd!

7.30.2011

DS -dirigible sketches!

So, these were super fun. I'm starting to sorta really enjoy thumbnails. Initially sketched, very abstractly, in Alchemy, then brought to photoshop. I'm working on world building for the graphic novel I have planned after we finish Ninth Circle! (23/25) The goal changed. Also, it won't be launching 'til I get back from England...so, September? We just want it to be perfect, things'll be smooth from then on! Perfect update schedules and everything! I figured the delay was better now, when not many people even know about it. Thanks all.

7.29.2011

Concept - Slayer

 don't like the strictly side view, and yet I don't know a better way to depict this and show everything on the bike. I want to do another, the Scavenger. Slayers and Scavengers travel together in packs so that the Slayer, as name and tools imply, clear the path while the Scavengers are heavy-duty collection vehicles. 

7.27.2011

DS - Creature Thumbnails, p2

Some definition! As you can see, some of these were dropped and didn't make it to this stage. More will be dropped and not make it to the next stage. This method is working out better than I'd hoped, although these creatures are looking pretty mech-y.

7.26.2011

DS - Creature Thumbnails

I still have trouble with creatures. I thought I'd try what I've seen other people do when sketching out thumbnail ideas for creatures -- even though I haven't use thumbnails that often, I do think they can be pretty useful, so I'm going to try to start using them a little and see what I can come up with.
I can almost see creatures in the clouds. As always, I'll have to go further with these.

DS - Zombie Slayin' Bicycle

Yep, this was fun. I want to go farther with this. I always want to develop my sketches more, though, so I guess that's not new. It'll be news when I actually do so! Zombie slayin' bicycle. Because we all know the remaining fuel is going to run dry quickly in a post-apocalyptic world.

7.25.2011

Concept - Kelpie

Kelpies are awesome, really creepy dark-fae creatures which are beautiful, but deadly (like all dark-fae creatures, right?) that use that beauty to lure children to climb onto their backs, then dive under the water and drown them. And eat them. Of course. In most tales, the Kelpies fuse the child's skin to their own to trap them -- which seems too macabre and unnecessarily unnatural. In my version, they either use their long, finned tail (which is under the water here) or their tangled mane to trap the child. My Kelpie doesn't have eyes, either, which would be mostly useless under those marshy waters. They use touch and smell to hunt down their victims.

7.21.2011

Concept - The Steampunk Post

This was fun, and good practice. My website needs more industrial design, more than anything else, so I'll prolly be doing this quick-lines-then-(supposedly)-quick-colors method for quite a few more IDs. I'm almost happy with how it turned out, too. I have trouble, when working on concepts, making the background simple and non-distracting, while still making the design seem like it isn't out of place. Also, I think this post is a little too monochromatic, even for the steampunks. I tend to branch out into color very tentatively, because I'm not all that good at it. And now I curse myself for being the art kid who only worked with pen and ink and graphite -- and who still refuses to paint (traditionally), and probably always will.

7.15.2011

Concept - The Steampunk Post (lines)

Well, this was super fun. These are just the lines (and they took me bloody forever), but I'll have the painted version up soon. Even though I should be working on the comic. I found this super helpful concept artist who posts a bunch of free tutorials online, and one was about mechanical design, which I've always had some trouble with. I think the tips really helped. I'm excited that I actually like how this is coming so far.

7.14.2011

CS - Dumpstering Tales, Meet J and N, part 1

I have difficulty portraying an understandable story without words and without a bajillion pictures. I would like to be able to do this, so I am practicing. Also, I think comic shorts are super fun, and a friend just gave me the idea of doing diary comics, which I think could be fun -- especially if I did them in a bunch of fun new styles. We'll see how it goes! I don't have time for this! Yay!


Page 19/50 done. I think we're not launching 'til August. But it'll be worth it. Promise!

7.10.2011

Concept - Cap Trel

Another revamping of a character of olden days.  I swear, Trel had a bandana and long dreads before Cap'n Jack Sparrow existed. And I wasn't go to change it now. I'm unapologetic about this point.


7.08.2011

DS - Cursive.

Word of the Day sketch! I think an art friend of mine, DR, and I are going to be doing these more often. We picked environment, and then found a word of the day (today's being Cursive) and gave ourselves fifteen minutes to sketch out an idea.